Tag Archives: game

Ascension: Chronicle of the Godslayer

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Today I want to witter on about a deckbuilding game called Ascension: Chronicle of the Godslayer. [From now on, I’ll just use Ascension, but you know what I’m talking about right?]

Players: 2-4

Time: 30 minutes

Age: 13+

I played this game for the first time a couple of weeks ago, and I really enjoyed it. I actually played the “Apprentice Edition” Which is a 2-player starter game… with a paper playmat included so that you know where all of your cards go. This version is also a bargain at only £10. So now you have no excuse to go and try it out.

I found it incredibly easy to learn as a game, having limited experience with CCGs and the like, but once you have the basic mechanics of your turn in your head you’re ready to go. It’s a game that is super easy to learn, but a challenge to master. And for that reason it has so much replayability for me.

The aim of the game is to gain as much ‘honour’ as you can. And you do this by recruiting heroes and defeating the monsters. Cards have all the stuff on them that you need to know, and the different clans work in slightly different ways. Card draw is key, so if you play it, it’s a good tactic to go for.

After my first came on that fateful Wednesday night, I was told by another friend that this game is available on iOS. What!

The instant I got home, I downloaded it straight away and began playing… it was exactly the same play experience! And you can either pass it around a group, or play against up to 3 AIs built into the game. I was kept occupied in this fashion for a good portion of the evening and most of the next one too. I should point out that the basic game was free. FREE! My favourite price. And for a tiny sum you can download the expansions, which I did and it adds more mechanics and more cards to the field. I like to mix it up by toggling different expansions on and off. Wild, I know.

I really want to pick up a copy of this game, so next time we get it back in stock I’ll be taking it home with me!

 

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Loonacy by Looney Labs

Loonacy

Loonacy

Loonacy is a really neat little game… it’s so quick to pick up how to play and it can be played with anybody.

loonacy 1

The box says 2-5 players, but I recommend playing it with 3 or 4 people, that way you have a selection of piles open to play your cards onto. With 5 players, there is only 1 pile available and I could see this getting a little violent once you’ve gotten into the swing of things.

The interesting thing about this game is that you don’t take turns to play cards, if you can play something, you just do it, and hope that nobody interrupts you whilst you are doing so. Which can lead to frustration if you can’t play and everyone else is emptying their hand at a rate of knots.

loonacy 2

This game has no language content, as you are matching pictures, and the artwork is a glorious mixture of things you might recognise from other Looney Labs games with a few new [to me at least] images thrown in for good measure.

Several people that I played it with commented that it felt very un-British to be fighting to put cards down, and in I way I agree, it felt unusual to be aggressive, especially if you were trying to stop someone else in the middle of a card playing streak.

I played it a dozen times last week, and everyone who wasn’t convinced by ‘picture matching’ was sold after they had played it once. It’s a good starter game, or a filler game for in between big, serious games.

Some of my favourite quotes from last week playing this:

“I’ve got an abundance of toasters”

“What is that fluffy thing”

“What did you put a brain down for? That doesn’t help”

And a bunch of swearing when someone managed to empty their hand when we were all so close!

Carcassonne Review

For a girl who works in a nerd shop and loves boardgames its taken me a pretty long time to post a review of one! This week has been super hectic, with umpteen deliveries and new ranges to deal with, hopefully things calm down this week so I can get back to posting on a semi-regular basis!

Onto the review

Carcassonne

Carcassonne

Carcassonne

Players: 2-5

Playing Time: 30-45 mins

Age:  13+

Carcassonne is the first board game that I played; it’s a good gateway game to get into the wide variety of Euro board games. It’s a very simple, tile placement game and meeple management, but it brings enough strategy with it too. Trying to work out how to best place my meeples to benefit myself, and not anyone else, without making it too hard to fill in the gaps is a good challenge.

The aim of the game is to build the area surrounding the famous medieval city, each player gets to place one tile and place followers to try to score points. You score different amounts for completing cities, roads and surrounding monasteries, and at the end of the game, even incomplete areas still score some points, although normally less than if they’d been finished.

Carcassonne is one of my favourite games, it’s just so simple to pick up and a nice mid-length game. Obviously you get out of it what you put in, if you want to be super competitive and try to join up with all the cities you can to fleece people out of points then you can, but I’m one for a more gentle and friendly game.

On teaching this game to many of the customers, I normally leave farmers out the first time, I find them to be a little bit complicated and they tie up meeples until the end of the game. I don’t want things to be overly complicated if they don’t have to be.

3 player game in progress

3 player game in progress

It’s a good game to begin with, as it keeps all the players involved until the end, I’ve had players who thought they were going to come last make a massive leap forward and leapfrog a couple of people by having strong placements and scoring their incompletes at the end. It makes for a much more enjoyable experience if you need to play all the way through. It’s fast paced with 2 players, and definitely still fun with 3 or more players.

I will always be willing to play this game, so it gets a high rating from me!

8/10